Lost and Found

A heartwarming VR game about helping a grandmother recover her lost memories, one found object at a time.

Role
Programmer
Year
Stack
Unity, C#, VR

Lost and Found is a VR game about a warm, quiet adventure with a grandmother. We built it in Building Virtual Worlds (the ETC's signature rapid-prototyping course) on a team of five, two of us programming.

The concept

Guests help grandma recover her lost memories by finding meaningful objects around her house. Each item you collect brings a piece of her past back into focus, turning a simple fetch loop into something gentle and emotional, a change of pace from the spectacle most VR reaches for.

My role

As one of the team's two programmers, I worked on the VR experience in Unity.